Introduction to Game Design | Technology | Online Courses

$95.00

Description: This course introduces design documents and game assets used in the production process. The course focuses upon the creation and development of a design document and level designs in prototype format. Core concepts in game design are covered, including game world design, level design, level balancing, and game character development. 

Prerequisite: 1st year student 

Learning Objectives: Students will 

  • learn and explore the core concepts of design. 
  • review and design documents and game assets used in the production process. 
  • understand the design, creation and development of a game in a paper Prototype format. 
  • learn to identify and analyze key concepts in game design and development. 
SKU: 3805 Categories: , Tag:

Description

Assessment: 

  • Write a 7 – 10 page Review on your Favorite Computer Game. Submit within the first 6 weeks of starting this course. 
  • Select two companies within the industry segment. Write a 7 – 10 page Analysis of their Game Design(s). Submit within 3 months of  starting this course. 

Recommended Text: 

Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#. 2014. Jeremy Gibson 

Game Development Essentials: An Introduction. 2011. Jeannie Novak 

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